
You can commit as often as you want to save your progress.Clone the repository to your computer and start working.Fork the project into your account and create a new branch, with a title linked to the work you want to do.Then you open an issue in the project, that issue must describe the work that you intend to do.

(The email used for your github account is gonna be public! Use one that you don't really care about.) If you think you can add to the documentation please fill an issue and we will look into it! Do not hesitate to point out errors in the documentation. If there's a Typo, please don't hesitate to propose a correction, you can propose typo correction directly on the github project page.
Dwarf fortress tileset wrong free#
Pull request automationįor those who are really competent with Travis-CI or any other free for opensource project CI services, we'd like to have a CI to assble the tiles and build a tile room sample automatically on pull requests and publish the resulting images in the pull request. Once that is done, we will accept help with it also. Assembling scriptįor now the assembling script is at a bare minimum, but will be worked on heavily in the next weeks by Belug to make it easier to work with. Do not make modifications to the bases as they'll most likely be refused.

We also started the BlindiRL tileset, but it needs a lot of love! (Belug made some demo art, but he wishes for your help if you can!). You can help us with tile art, currently we have the CP437 and the Kruggsmash tileset as a base. He gave us the permission to redistribute his art under CC0, so we can use it as a base for future projects. We want to give a special thank you to the generous Kruggsmash.

Images aren't easy to edit via github, so we sliced the tileset into the smaller tiles and created a small script to reassemble them easily using simple config files like the ones that Dwarf fortress uses. This is a dwarf fortress repository of open tilesets.
